• Changelog for 28/06/2020

    Rancoud avatar Written by Rancoud @ June 28, 2020

    Update Website

  • Changelog for 15/06/2020

    Rancoud avatar Written by Rancoud @ June 16, 2020

    Update Website

  • Changelog for 05/06/2020

    Rancoud avatar Written by Rancoud @ June 5, 2020

    Website

    • fix typo on Profile
    • add warning message for internet explorer users
    • add copy to clipboard button on blueprint page

    Render

    • improve page loading by hiding textearea with paste code
    • fix input color not showing in some nodes
    • add labels on buttons fullscreen and reset
    • add warning message for internet explorer users
    • add messages during loading blueprint
    • add timers in data-attribute
  • Blueprints embedded in ue4.wiki

    Rancoud avatar Written by Rancoud @ June 22, 2019

    It's a pleasure to announce that BlueprintUE is used in ue4.wiki managed by @sertacogan

    UE4wiki is about Unreal Engine Turkish community. There is 3 sections :

    • answerhub: you ask a question and someone can respond about it
    • blog: share news
    • projects: sharing projects from community

    I want to thanks Sertaç Ogan about is reactivity on this integration

  • BlueprintUE.cn, official chinese version

    Rancoud avatar Written by Rancoud @ June 22, 2019

    Some months ago I was contacted by Ning Hu, ex former Epic Games China Community Manager, because BlueprintUE.com was sometimes unavailable from China.
    After several exchanges we decide to make a mirror website based in China compatible with their rules.
    Now the Unreal Engine chinese community can enjoy website in the best possible conditions at http://blueprintue.cn.

    Website is fully autonomous and independent, no data is shared between .com and .cn. Service is managed by Ning Hu. For you, users of BlueprintUE, there is no changes.

    We welcome Chinese users and hope they will enjoy the service.

    We made an interview between Ning Hu and me about it: https://www.youtube.com/watch?v=wOEbtrc2Vzo