blueprint
Base Character
- Exposure: public
- UE Version: 5.3
BP_BaseCharacter, the Parent class of all moving things in the game. Children: BP_Player, BP_Enemy
ctrl + v
January 11, 2024
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Added Hierarchy, this is now a parent class for every moving thing in the game.
Grouped most of the code into functions.
December 19, 2023
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First commit