material

Water_Shader

  • Exposure: public
  • UE Version: 5.4

Deivid

April 29, 2024, 5:33 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
Versions
April 29, 2024
  1. The color constant has to be orange since water will absorb red light

  2. First commit

    See