blueprint

Pavlov Teleporter ( READ DESCRIPTION )

  • Exposure: public
  • UE Version: 5.4

Skillz

May 3, 2024, 3:58 am

There are custom variables so copy the code first then copy these

BPVar(VarName="names",VarGuid=B87FA8544AB23579F5717FAE59CB4368,VarType=(PinCategory="string",PinSubCategory="",PinSubCategoryObject=None,PinSubCategoryMemberReference=(MemberParent=None,MemberName="",MemberGuid=00000000000000000000000000000000),PinValueType=(TerminalCategory="",TerminalSubCategory="",TerminalSubCategoryObject=None,bTerminalIsConst=False,bTerminalIsWeakPointer=False,bTerminalIsUObjectWrapper=False),ContainerType=Array,bIsReference=False,bIsConst=False,bIsWeakPointer=False,bIsUObjectWrapper=False,bSerializeAsSinglePrecisionFloat=False),FriendlyName="Names",Category=NSLOCTEXT("KismetSchema", "Default", "Default"),PropertyFlags=65541,RepNotifyFunc="",ReplicationCondition=COND_None,MetaDataArray=,DefaultValue="

BPVar(VarName="actortoteleportto",VarGuid=731D335948FBFA76C13C889A8FB5EA5D,VarType=(PinCategory="object",PinSubCategory="",PinSubCategoryObject=/Script/CoreUObject.Class'"/Script/Engine.Actor"',PinSubCategoryMemberReference=(MemberParent=None,MemberName="",MemberGuid=00000000000000000000000000000000),PinValueType=(TerminalCategory="",TerminalSubCategory="",TerminalSubCategoryObject=None,bTerminalIsConst=False,bTerminalIsWeakPointer=False,bTerminalIsUObjectWrapper=False),ContainerType=None,bIsReference=False,bIsConst=False,bIsWeakPointer=False,bIsUObjectWrapper=False,bSerializeAsSinglePrecisionFloat=False),FriendlyName="Actortoteleportto",Category=NSLOCTEXT("KismetSchema", "Default", "Default"),PropertyFlags=2053,RepNotifyFunc="",ReplicationCondition=COND_None,MetaDataArray=,DefaultValue="None")

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v